Currently Lead UI/UX Designer at Evolution, with a Degree in Communication Design from FBAUL, and Post-graduation in Illustration from ISEC.
Worked as UI/UX Designer at Marmalade Games Studios for 6 years, on various mobile games like Monopoly, Monopoly: Sudoku, The Game of Life, The Game of Life: Vacations, The Game of Life 2, and Battleship, with some of them been adapted to console (Nintendo Switch, Playstation 3 and 4, and Xbox) and also Steam.
Her freelance work was also filled with graphic and user experience challenges in a variety of apps, websites, concept games and branding.
At Evolution, Ana has been co-leading a team of 14 Mid and Senior UI/UX Designers at the Department of Product Design. In almost 3 years, she has been creating UI Design and UX flows for game shows, as well as animations.
Ana is a proud Women in Games Ambassador and an IndieX supporter.